Timing for animation/

Whitaker, Harold

Timing for animation/ Harold Whitaker and John Halas - 2nd ed. - Amsterdam: Elsevier, 2009. - xv, 157 p. : ill. ; 25 cm.

General principles of timing --
The storyboard --
Responsibility of the director --
The basic unit of time in animation --
Timing for television vs. timing for feature films --
Slugging --
Bar sheets --
Timing for traditional animation: exposure charts or exposure sheets --
Timing for an Overseas production --
Timing for a 2D digital production --
Timing for a 3D digital production --
Timing for an actor-based program (performance or motion capture) --
Animation and properties of matter --
Movement and caricature --
Cause and effect --
Newton's laws of motion --
Objects thrown through the air --
Timing of inanimate objects --
Rotating objects --
Force transmitted through a flexible joint --
Force transmitted through jointed limbs --
Spacing of drawings- general remarks --
Spacing of drawings --
Timing a slow action --
Timing a fast action --
Getting into and out oh holds --
Single frames or double frames? Ones or twos? --
How long to hold --
Anticipation --
Follow through --
Overlapping action --
Timing an Oscillating movement --
Timing to suggest weight and force- 1 --
Timing to suggest weight and force- 2 --
Timing to suggest weight and force- 3 --
Timing to suggest weight and force- 4 --
Timing to suggest force: repeat action --
Character reactions and 'takes' --
Timing to give feeling of size --
The effects of friction, air resistance and wind --
timing cycles- how long a repeat? --
Multiple character scenes --
Digital crowd scenes --
Effects animation: flames and smoke --
Water --
Rain --
Snow --
Explosions --
Digital effects --
Repeat movements of inanimate objects --
Timing a walk --
Types of walk --
Spacing of drawings in perspective animation --
Timing animals' movements --
Timing an animal's gallop --
Bird flight --
Drybrush (speed lines) and motion blur --
Accentuating a movement --
Strobing --
Fast run cycles --
Characterization (acting) --
The use of timing to suggest mood --
Synchronizing animation to speech --
Lip-sync 1 --
Lip-sync 2 --
Lip-sync 3 --
Timing and music --
Traditional camera movements --
3D camera moves --
Peg movements in traditional animation --
Peg movements in 3D animation --
Editing animation --
Editing for feature films --
Editing for television episodes --
Editing for children's programming --
Editing for Internet downloads --
Games --
Conclusion.

9780240521602


Animation (Cinematography)

778.5347 / WHI/T
SIKKIM UNIVERSITY
University Portal | Contact Librarian | Library Portal

Powered by Koha