000 01947cam a2200205 a 4500
020 _a9780136053583 (alk. paper)
020 _a0136053580 (alk. paper)
020 _a9789332518711
040 _cCUS
082 0 0 _a006.6
_bHEA/C
100 1 _aHearn, Donald.
245 1 0 _aComputer graphics with OpenGL
_cDonald D. Hearn, M. Pauline Baker and Warren Carithers
250 _a4th ed.
260 _aNoida, UP :
_bPearson India,
_c2014.
300 _a812 p.
_bill.
_c26 cm.
504 _aIncludes bibliographical references (p. 813-824) and index.
505 _a1. Computer Graphics Hardware Computer Graphics Hardware Color Plates 2. Computer Graphics Software 3. Graphics Output Primitives 4. Attributes of Graphics Primitives 5. Implementation Algorithms for Graphics Primitives and Attributes 6. Two-Dimensional Geometric Transformations 7. Two-Dimensional Viewing 8. Three-Dimensional Geometric Transformations 9. Three-Dimensional Viewing Three-Dimensional Viewing Color Plate 10. Hierarchical Modeling 11. Computer Animation I 2. Three-Dimensional Object Representations Three-Dlmensional Object Representations Color Plate 13. Spline Representations 14. Visible-Surface Detection Methods 15. Illumination Models and Surface-Rendering Methods Illumination Models and Surface-Rendering Methods Color Plates 16. Texturing and Surface-Detail Methods Texturing and Surface-Detail Methods Color Plates 17. Color Models and Color Applications Color Models and Color Applications Color Plate 18. Interactive Input Methods and Graphical User Interfaces Interactive Input Methods and Graphical User Interfaces Color Plates 19. Global Illumination Global Illumination Color Plates 20. Programmable Shaders Programmable Shaders Color Plates 21. Algorithmic Modeling Algorithmic Modeling Color Plates 22. Visualization of Data Sets Visualization of Data Sets Color Plates
650 0 _aComputer Graphics.
942 _cL2C2
999 _c4116
_d4116