000 | 03817nam a22005055i 4500 | ||
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001 | 978-3-030-25943-3 | ||
003 | DE-He213 | ||
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007 | cr nn 008mamaa | ||
008 | 190918s2019 gw | s |||| 0|eng d | ||
020 |
_a9783030259433 _9978-3-030-25943-3 |
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024 | 7 |
_a10.1007/978-3-030-25943-3 _2doi |
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040 | _cCUS | ||
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_a005.13 _223 |
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_aHunt, John. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut |
|
245 | 1 | 0 |
_aAdvanced Guide to Python 3 Programming _h[electronic resource] / _cby John Hunt. |
250 | _a1st ed. 2019. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2019. |
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300 |
_aXXVI, 497 p. 649 illus., 162 illus. in color. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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_aonline resource _bcr _2rdacarrier |
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490 | 1 |
_aUndergraduate Topics in Computer Science, _x1863-7310 |
|
505 | 0 | _aIntroduction to Computer Graphics -- Python Turtle Graphics -- Computer Generated Art -- Introduction to Matplotlib -- Graphing with Matplotlib pyplot -- Graphical User Interfaces -- The wxPython GUI library -- Events in wxPython User Interfaces -- PyDraw wxPython Example Application -- StarshipMeteors pygame -- Introduction to Testing -- Introduction to Files, Paths and IO -- Reading and Writing Files -- Stream IO -- Working with CSV Files -- Introduction to Databases -- Python DB-API -- PyMySQL Module -- Introduction to Logging -- Logging in Python -- Introduction to Concurrency and Parallelism -- Inter Thread / Process Synchronisation -- Reactive Programming Introduction -- RxPy Observables, Observers and Subjects -- RxPy Operators and Schedulers -- Introduction to Sockets and Web Services -- Sockets in Python -- Web Services in Python -- Bookshop Web Service. . | |
520 | _aAdvanced Guide to Python 3 Programming delves deeply into a host of subjects that you need to understand if you are to develop sophisticated real-world programs. Each topic is preceded by an introduction followed by more advanced topics, along with numerous examples, that take you to an advanced level. There are nine different sections within the book covering Computer Graphics (including GUIs), Games, Testing, File Input and Output, Databases Access, Logging, Concurrency and Parallelism, Reactive programming, and Networking. Each section is self-contained and can either be read on its own or as part of the book as a whole. This book is aimed at the those who have learnt the basics of the Python 3 language but want to delve deeper into Python’s eco system of additional libraries and modules, to explore concurrency and parallelism, to create impressive looking graphical interfaces, to work with databases and files and to provide professional logging facilities. | ||
650 | 0 | _aProgramming languages (Electronic computers). | |
650 | 0 | _aPython (Computer program language). | |
650 | 0 | _aDatabase management. | |
650 | 1 | 4 |
_aProgramming Languages, Compilers, Interpreters. _0https://scigraph.springernature.com/ontologies/product-market-codes/I14037 |
650 | 2 | 4 |
_aPython. _0https://scigraph.springernature.com/ontologies/product-market-codes/I29080 |
650 | 2 | 4 |
_aDatabase Management. _0https://scigraph.springernature.com/ontologies/product-market-codes/I18024 |
830 | 0 |
_aUndergraduate Topics in Computer Science, _x1863-7310 |
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856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-030-25943-3 |
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