000 | 03595nam a22005055i 4500 | ||
---|---|---|---|
001 | 978-3-030-20290-3 | ||
003 | DE-He213 | ||
005 | 20200812102415.0 | ||
007 | cr nn 008mamaa | ||
008 | 190808s2019 gw | s |||| 0|eng d | ||
020 |
_a9783030202903 _9978-3-030-20290-3 |
||
024 | 7 |
_a10.1007/978-3-030-20290-3 _2doi |
|
040 | _cCUS | ||
050 | 4 | _aQA76.7-76.73 | |
050 | 4 | _aQA76.76.C65 | |
072 | 7 |
_aUMX _2bicssc |
|
072 | 7 |
_aCOM051010 _2bisacsh |
|
072 | 7 |
_aUMX _2thema |
|
072 | 7 |
_aUMC _2thema |
|
082 | 0 | 4 |
_a005.13 _223 |
100 | 1 |
_aHunt, John. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut |
|
245 | 1 | 2 |
_aA Beginners Guide to Python 3 Programming _h[electronic resource] / _cby John Hunt. |
250 | _a1st ed. 2019. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2019. |
|
300 |
_aXXVII, 433 p. 934 illus., 102 illus. in color. _bonline resource. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _bPDF _2rda |
||
490 | 1 |
_aUndergraduate Topics in Computer Science, _x1863-7310 |
|
505 | 0 | _aSetting up the Python Environment -- A First Python Program -- Python Strings -- Numbers, Booleans and None -- Flow of Control using if statements -- Number Guessing Game -- Recursion -- Introduction to Structured Analysis -- Functions in Python -- Implementing a Calculator using Functions -- Introduction to Functional Programming -- Curried Functions -- Introduction to Object Orientation -- Class Side and Static Behaviour -- Why Bother with Object Orientation? -- Operator Overloading -- Error and Exception Handling -- Python Modules and Packages -- Abstract Base Classes -- Protocols, Polymorphism and Descriptors -- Iterables, Iterators, Generators and Coroutines -- Collection Related Modules -- ADTs, Queues and Stacks -- Map, Filter and Reduce -- TicTacToe Game. . | |
520 | _aThis textbook on Python 3 explains concepts such as variables and what they represent, how data is held in memory, how a for loop works and what a string is. It also introduces key concepts such as functions, modules and packages as well as object orientation and functional programming. Each section is prefaced with an introductory chapter, before continuing with how these ideas work in Python. Topics such as generators and coroutines are often misunderstood and these are explained in detail, whilst topics such as Referential Transparency, multiple inheritance and exception handling are presented using examples. A Beginners Guide to Python 3 Programming provides all you need to know about Python, with numerous examples provided throughout including several larger worked case studies illustrating the ideas presented in the previous chapters. | ||
650 | 0 | _aProgramming languages (Electronic computers). | |
650 | 0 | _aPython (Computer program language). | |
650 | 0 | _aDatabase management. | |
650 | 1 | 4 |
_aProgramming Languages, Compilers, Interpreters. _0https://scigraph.springernature.com/ontologies/product-market-codes/I14037 |
650 | 2 | 4 |
_aPython. _0https://scigraph.springernature.com/ontologies/product-market-codes/I29080 |
650 | 2 | 4 |
_aDatabase Management. _0https://scigraph.springernature.com/ontologies/product-market-codes/I18024 |
830 | 0 |
_aUndergraduate Topics in Computer Science, _x1863-7310 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-030-20290-3 |
912 | _aZDB-2-SCS | ||
912 | _aZDB-2-SXCS | ||
942 | _cEBK | ||
999 |
_c202673 _d202673 |