Children adolescents and media violence: A critical look at the research/ Steven J. Kirsh

By: Kirsh, Steven JMaterial type: TextTextPublication details: New Delhi: Sage, 2006Description: 408 pISBN: 0761929762Subject(s): Mass media and children | Mass media and teenagers | Children and violenceDDC classification: 302.23083
Contents:
Understanding AggressionChapter 1: There and Back Again: A Media Violence Tale A Look Through the Violent Sands of Time Evaluating the Evidence for Evil Influences Aggressive Behavior and Aggression-Related Constructs Answering Questions so New Questions Can be Raised Preview of Coming Attractions SummaryChapter 2: Exposing The Beast Within: Aggressive Behavior Across Development Normative Development and Individual Variation The Developmental Pathway from Anger to Conflict to Aggression Correlation Individual Variation in Aggressive Behavior Sex Differences in Aggressive Behavior across Development Aggressive Behavior in the Context of Development Excessive Aggression in Youth SummaryChapter 3: Understanding The Beast Within: Theories Of Aggressive Behavior Understanding Theories Theories of Aggression Theories of Aggression and Developmental Considerations SummaryChapter 4: Dining On Death And Destruction: The How Much And Why Of Violent Media Consumption Media Violence Consumption across Development Patterns of Violent Media Consumption Reasons for Consuming Violent Entertainment The Importance of Understanding Why Youth Consume Violent Media Violent Media Consumption as a Function of Development SummaryEffects of Specific Forms of Violent Media on YouthChapter 5: Violent Media And The Need To Be Strong And Powerful Historical Proponents of Media Violence The So-Called Modern Day Benefits of Media Violence Anecdotal Evidence: Is it Scientific? Evaluating the Empirical Evidence Presented by Jones A Final Dagger into the Heart of Sexy Vampire Slayers SummaryChapter 6: Watching The Playful Beast: Sports Violence And Aggression Aggression in Modern Sport There was no "Second Spitter" Hidden in a Grassy Knoll for Roberto Alomar Modeling Aggression and Its Consequences Laying the Smack Down on Sports Entertainment Factors that Influence Imitative Behavior in Youth Effects of Watching Aggressive Behavior on Youth Aggression During Sport SummaryChapter 7: Violence-Laden Imagination: Comic Books, Fiction, And Toys Comic Book Violence Violence in Literature and Youthful Fear and Aggression War Toys and Aggression SummaryChapter 8: Animating The Beast: Cartoon Violence Cartoons: A Brief Historical Overview Violence in Cartoons Cartoons and Aggressive Behavior: The Evidence SummaryChapter 9: Listening To The Beast: Violence In Music And Music Videos Historical Overview The Targets of Modern-Day Research on Music Violence The Popularity of Music The Lyrical Content of Heavy Metal and Rap On Hearing things that Cannot Be Heard Rockin' and a Rollin' and a Fightin' Sex, Violence, and Video Tape SummaryChapter 10: Watching The Beast: Live-Action Television And Movie Violence Violence on Television Differences between Movies and Television The Context of Aggression and its Importance to Television Violence The Effects of Television Violence on Aggressive Behavior The Effect of Television Violence on Aggression-Related Constructs Desensitization SummaryChapter 11: Playing With The Beast: Violent Video Games The Popularity of Violent Video Games Teaching Kids to Kill Video Game Eras and Video Game Violence Types of Violent Video Games The Effects of Violent Video Games on Youth as a Function of Video Game Era and Game Type SummaryMedia Violence and the Concept of RiskChapter 12: Risk And Protective Factors Beans and Aggression Child Characteristics that are Risk Factors for Aggression Environmental Risk Factors Protective Factors from Aggression On the Importance of Risk and Protective Factors in Media Violence Research SummaryChapter 13: The Threat Of Media Violence: Assessing Its Magnitude And Reducing Its Effects Sizing it all Up Meta-Analysis Video Games: The Baddest of the Bad? Placing The Effect Sizes For Violent Media In The Context Of Other Risk Factors For Aggression Media Violence Exposure and Moderators Reducing the Effects of Media Violence Consumption Through Mediation SummaryChapter 14: Policy, Violent Entertainment, And Youth Legislating Media Violence, Is There Really a Need? A Brief Look at Policy Making Violent Entertainment and Current Policy Media Violence Policy: A Look to the Future SummaryNonviolent Media and YouthChapter 15: The Good, The Bad And The Ugly: The Effects Of Nonviolent Media On Children And Adolescents Defining the Good, the Bad and the Ugly The Good, the Bad and the Ugly Summary
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Holdings
Item type Current library Call number Status Date due Barcode Item holds
General Books General Books Central Library, Sikkim University
General Book Section
302.23083 KIR/C (Browse shelf(Opens below)) Available P14754
Total holds: 0

Understanding AggressionChapter 1: There and Back Again: A Media Violence Tale A Look Through the Violent Sands of Time Evaluating the Evidence for Evil Influences Aggressive Behavior and Aggression-Related Constructs Answering Questions so New Questions Can be Raised Preview of Coming Attractions SummaryChapter 2: Exposing The Beast Within: Aggressive Behavior Across Development Normative Development and Individual Variation The Developmental Pathway from Anger to Conflict to Aggression Correlation Individual Variation in Aggressive Behavior Sex Differences in Aggressive Behavior across Development Aggressive Behavior in the Context of Development Excessive Aggression in Youth SummaryChapter 3: Understanding The Beast Within: Theories Of Aggressive Behavior Understanding Theories Theories of Aggression Theories of Aggression and Developmental Considerations SummaryChapter 4: Dining On Death And Destruction: The How Much And Why Of Violent Media Consumption Media Violence Consumption across Development Patterns of Violent Media Consumption Reasons for Consuming Violent Entertainment The Importance of Understanding Why Youth Consume Violent Media Violent Media Consumption as a Function of Development SummaryEffects of Specific Forms of Violent Media on YouthChapter 5: Violent Media And The Need To Be Strong And Powerful Historical Proponents of Media Violence The So-Called Modern Day Benefits of Media Violence Anecdotal Evidence: Is it Scientific? Evaluating the Empirical Evidence Presented by Jones A Final Dagger into the Heart of Sexy Vampire Slayers SummaryChapter 6: Watching The Playful Beast: Sports Violence And Aggression Aggression in Modern Sport There was no "Second Spitter" Hidden in a Grassy Knoll for Roberto Alomar Modeling Aggression and Its Consequences Laying the Smack Down on Sports Entertainment Factors that Influence Imitative Behavior in Youth Effects of Watching Aggressive Behavior on Youth Aggression During Sport SummaryChapter 7: Violence-Laden Imagination: Comic Books, Fiction, And Toys Comic Book Violence Violence in Literature and Youthful Fear and Aggression War Toys and Aggression SummaryChapter 8: Animating The Beast: Cartoon Violence Cartoons: A Brief Historical Overview Violence in Cartoons Cartoons and Aggressive Behavior: The Evidence SummaryChapter 9: Listening To The Beast: Violence In Music And Music Videos Historical Overview The Targets of Modern-Day Research on Music Violence The Popularity of Music The Lyrical Content of Heavy Metal and Rap On Hearing things that Cannot Be Heard Rockin' and a Rollin' and a Fightin' Sex, Violence, and Video Tape SummaryChapter 10: Watching The Beast: Live-Action Television And Movie Violence Violence on Television Differences between Movies and Television The Context of Aggression and its Importance to Television Violence The Effects of Television Violence on Aggressive Behavior The Effect of Television Violence on Aggression-Related Constructs Desensitization SummaryChapter 11: Playing With The Beast: Violent Video Games The Popularity of Violent Video Games Teaching Kids to Kill Video Game Eras and Video Game Violence Types of Violent Video Games The Effects of Violent Video Games on Youth as a Function of Video Game Era and Game Type SummaryMedia Violence and the Concept of RiskChapter 12: Risk And Protective Factors Beans and Aggression Child Characteristics that are Risk Factors for Aggression Environmental Risk Factors Protective Factors from Aggression On the Importance of Risk and Protective Factors in Media Violence Research SummaryChapter 13: The Threat Of Media Violence: Assessing Its Magnitude And Reducing Its Effects Sizing it all Up Meta-Analysis Video Games: The Baddest of the Bad? Placing The Effect Sizes For Violent Media In The Context Of Other Risk Factors For Aggression Media Violence Exposure and Moderators Reducing the Effects of Media Violence Consumption Through Mediation SummaryChapter 14: Policy, Violent Entertainment, And Youth Legislating Media Violence, Is There Really a Need? A Brief Look at Policy Making Violent Entertainment and Current Policy Media Violence Policy: A Look to the Future SummaryNonviolent Media and YouthChapter 15: The Good, The Bad And The Ugly: The Effects Of Nonviolent Media On Children And Adolescents Defining the Good, the Bad and the Ugly The Good, the Bad and the Ugly Summary

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