TY - BOOK AU - Roberts-Breslin,Jan TI - Making media : foundations of sound and image production SN - 9780240809076 (pbk. : alk. paper) U1 - 006.7 PY - 2008/// CY - Amsterdam, Boston PB - Elsevier/Focal Press KW - Multimedia systems KW - Sound KW - Recording and reproducing KW - Image processing KW - Digital techniques N1 - Photography by Jan Roberts-Breslin ; illustrations by Daniel Breslin; Includes bibliographical references (p. 271-272) and index; 1 Content and Preproduction 1 The Primacy of Content 1 Developing Story Ideas 1 Preproduction Process 7 Ethical and Legal Responsibilities 15 Putting It Into Practice 21 Key Concepts 21 2 The Frame 23 Seeing the World Through a Frame 23 Controlling the Frame 24 Reproducing the Frame 39 The Frame Applied to Different Media 50 Putting It Into Practice 62 Key Concepts 63 3 Depth and Movement in the Frame 65 Media Illusions 65 Creating Visual Depth 66 Movement Movement Considerations in Different Media 80 Animation and Motion Graphics 82 Putting It Into Practice 83 Key Concepts 84 4 Light 85 The Importance of Light 85 Understanding Light 86 Lighting Concerns of Different Media 107 Putting It Into Practice 113 Key Concepts 113 5 Sound 115 The Importance of Sound Understanding Sound 116 Reproducing Sound 119 Sound Variations 129 Types of Audio Media 138 Putting It Into Practice 140 Key Concepts 141 6 Sound and Image 143 A + B = C 143 Sound Recording for Different Media 146 Putting It into Practice 151 Key Concepts 151 7 Time 153 Time and Space 153 Sounds and Images Existing in Time 157 Putting It Into Practice 162 Key Concepts 163 8 The Theory of Linear Structure 165 Putting the Story Together 165 Approaches to Structuring Film and Video 168 Applications of Structure 162 Putting It Into Practice 166 Key Concepts 9 The Practice of Linear Structure 189 Sound and Image Transitions 169 Live Editing Postproduction Editing Digital Nonlinear Editing 208 Issues of Convergence and Compatibility 220 Putting It Into Practice 222 Key Concepts 222 10 Nonlinear Structure 225 Understanding Nonlinearity 225 Interactive Media 228 Software Applications 235 Putting the Pieces Together 239 Putting It Into Practice 243 Key Concepts 11 Approaches to Production, Exhibition, and Distribution 245 Traditional and Convergent Trends and Predictions 245 Determining Your Approach 245 Distribution and Exhibition The Future Putting It Into Practice Key Concepts ER -