Introduction to artificial intelligence and expert systems / (Record no. 4127)

MARC details
000 -LEADER
fixed length control field 05954cam a2200205 a 4500
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9788120307773 (pb)
040 ## - CATALOGING SOURCE
Transcribing agency CUS
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.338
Item number PAT/I
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Patterson, Dan W.,
245 10 - TITLE STATEMENT
Title Introduction to artificial intelligence and expert systems /
Statement of responsibility, etc. Dan W. Patterson.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc. Englewood Cliffs, N.J. :
Name of publisher, distributor, etc. Prentice Hall,
Date of publication, distribution, etc. c1990.
300 ## - PHYSICAL DESCRIPTION
Extent xv, 448 p.
Other physical details ill. ;
Dimensions 25 cm.
500 ## - GENERAL NOTE
General note Cover title: Introduction to artificial intelligence & expert systems.
500 ## - GENERAL NOTE
General note Includes index.
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Bibliography: p. 432-440.
505 ## - FORMATTED CONTENTS NOTE
Formatted contents note Part 1 Introduction to Artificial Intelligence<br/>1 OVERVIEW OF ARTIFICIAL INTELUGENCE<br/>1.1 What is AI?<br/>1.2 The Importance of AI<br/>1.3 Early Work in AI<br/>1.4 AI and Related Fields<br/>1.5 Summary<br/>2 KNOWLEOGE: GENERAL CONCEPTS<br/>2.1 Introduction<br/>2.2 Definition and Importance of Knowledge<br/>2.3 Knowledge-Based Systems<br/>2.4 Representation of Knowledge<br/>2.5 Knowledge Organization<br/>2.6 Knowledge Manipulation<br/>2.7 Acquisition of Knowledge<br/>2.8 Summary<br/>3 LISP AND OTHER Al PROGRAMMING LANGUAGES<br/>3.1 Introduction to LISP: Syntax and Numeric<br/>Functions<br/>3.2 Basic List Manipulation Functions in LISP<br/>3.3 Functions, Predicates, and Conditionals<br/>3.4 Input, Output, and Local Variables<br/>3.5 Iteration and Recursion<br/>3.6 Property Lists and Arrays<br/>3.7 Miscellaneous Topics<br/>3.8 PROLOG and Other AI Programming Languages<br/>3.9 Summary 43<br/>Part 2 Knowledge Representation<br/>4 FORMALIZED SYMBOLIC LOGICS<br/>4.1 Introduction<br/>4.2 Syntax and Semantics for Propositional Logic<br/>4.3 Syntax and Semantics for FOPL<br/>4.4 Properties of Wffs<br/>4.5 Conversion to Clausal Form<br/>4.6 Inference Rules<br/>4.7 The Resolution Principle<br/>4.8 Nondeductive Inference Methods<br/>Contents<br/>4.9 Representations Using Rules 75<br/>4.10 Summary 76<br/>Exercises 77<br/>5 DEALING WITH INCONSISTENCIES AND UNCERTAINTIES 8<br/>5.1 Introduction<br/>5.2 Truth Maintenance Systems<br/>5.3 Default Reasoning and the Closed World<br/>Assumption<br/>5.4 Predicate Completion and Circumscription<br/>5.5 Modal and Temporal Logics<br/>5.6 Fuzzy Logic and Natural Language Computations<br/>5.7 Summary<br/>6 PROBABILISTIC REASONING<br/>6.1 Introduction<br/>6.2 Bayesian Probabilistic Inference<br/>6.3 Possible World Representations<br/>6.4 Dempster-Shafer Theory<br/>6.5 Ad-Hoc Methods<br/>6.6 Heuristic Reasoning Methods<br/>6.7 Summary<br/>7 STRUCTURED KNOWLEDGE: GRAPHS, FRAMES, AND<br/>RELATED STRUCTURES<br/>7.1 Introduction<br/>7.2 Associative Networks<br/>7.3 Frame Structures<br/>7.4 Conceptual Dependencies and Scripts<br/>VIII<br/>7.5 Summary 1<br/>8 OBJECT-ORIENTED REPRESENTATIONS<br/>8.1 Introduction<br/>8.2 Overview of Object-Oriented Systems<br/>8.3 Objects, Classes, Messages, and Methods<br/>8.4 Simulation Example Using an OOS Program<br/>8.5 Object Oriented Languages and Systems<br/>8.6 Summary<br/>Part 3 Knowledge Organization and Manipulation<br/>9 SEARCH AND CONTRDL STRATEGIES<br/>9.1 Introduction<br/>9.2 Preliminary Concepts<br/>9.3 Examples of Search Problems<br/>9.4 Uniformed or Blind Search<br/>9.5 Informed Search<br/>9.6 Searching And-Or Graphs<br/>9.7 Summary<br/>10 MATCHING TECHNIQUES<br/>10.1 Introduction<br/>10.2 Structures Used in Matching<br/>10.3 Measures for Matching<br/>10.4 Matching Like Patterns<br/>10.5 Partial Matching<br/>10.6 Fuzzy Matching Algorithms<br/>10.7 The RETE Matching Algorithm<br/>10.8 Summary 209<br/>Exercises 209<br/>i 1 KNOWLEDGE ORGANIZATION AND MANAGEMENT<br/>11.1 Introduction 212<br/>11.2 Indexing and Retrieval Techniques 215<br/>11.3 Integrating Knowledge in Memory 219<br/>11.4 Memory Organization Systems 220<br/>11.5 Summary 225<br/>Exercises 225<br/>Part 4 Perception, CommunicatlDn, and Expert Systems<br/>12 NATURAL LANGUAGE PROCESSING<br/>12.1 Introduction 228<br/>12.2 Overview of Linguistics 228<br/>12.3 Grammars and Languages 231<br/>12.4 Basic Parsing Techniques 240<br/>12.5 Sematic Analysis and Representation<br/>Structures 255<br/>12.6 Natural Language Generation 259<br/>12.7 Natural Language Systems 264<br/>12.8 Summary 266<br/>Exercises 267<br/>13 PATTERN RECOGNITION<br/>13.1 Introduction 272<br/>13.2 The Recognition and Classification Process 273<br/>13.3 Learning Classification Patterns 277<br/>13.4 Recognizing and Understanding Speech 281<br/>13.5 Summary 282<br/>Exercises 283<br/>14 VISUAL IMAGE UNDERSTANDING<br/>14.1 Introduction 285<br/>14.2 Image Transformation and Low-Level<br/>Processing 290<br/>14.3 Intermediate-Level Image Processing 299<br/>14.4 Describing and Labeling Objects 304<br/>14.5 High-Level Processing 312<br/>14.6 Vision System Architectures 317<br/>14.7 Summary 323<br/>Exercises 323<br/>15 EXPERT SYSTEMS ARCHITECTURES<br/>15.1 Introduction 327<br/>15.2 Rule-Based System Architectures 330<br/>15.3 Nonproduction System Architectures 337<br/>15.4 Dealing with Uncertainty 347<br/>15.5 Knowledge Acquisition and Validation 347<br/>15.6 Knowledge System Building Tools 349<br/>15.7 Summary 354<br/>Exercises 354<br/>Part 5 Knowledge Acquisition<br/>15 GENERAL CDNCEPTS IN KNOWLEDGE ACQUISITION<br/>16.1 Introduction 357<br/>16.2 Types of Learning 359<br/>16.3 Knowledge Acquisition Is Difficult 360<br/>16.4 General Learning Model 361<br/>16.5 Performance Measures 364<br/>16.6 Summary 365<br/>Exercises 366<br/>t7 EARLY WORK IN MACHtNE LEARNING<br/>17.1 Introduction 367<br/>17.2 Perceptions 368<br/>17.3 Checker Playing Example 370<br/>17.4 Learning Automata 372<br/>17.5 Genetic Algorithms 375<br/>17.6 Intelligent Editors 378<br/>17.7 Sununary 379<br/>Exercises 379<br/>18 LEARNING BY INDUCTION<br/>18.1 Introduction 381<br/>18.2 Basic Concepts 382<br/>18.3 Some Definitions 383<br/>18.4<br/>Generalization and Specialization<br/>385<br/>18.5<br/>Inductive Bias 388<br/>18.6 Example of an Inductive Learner 390<br/>18.7 Summary 398<br/>Exercises 399<br/>19 EXAMPLES OF OTHER INDUCTIVE LEARNERS<br/>19.1 Introduction 401<br/><br/>19.2 The ID3 System 401<br/>19.3 The LEX System 405<br/>19.4 The INDUCE System 409<br/>19.5 Learning Structure Concepts 412<br/>19.6 Summary 413<br/>Exercises 414<br/>20 ANALOGICAL AND EXPLANATION-BASED LEARNING<br/>20.1 Introduction 416<br/>20.2 Analogical Reasoning and Learning 417<br/>20.3 Examples of Analogical Learning Systems 421<br/>20.4 Explanation-Based Learning 426<br/>20.5 Summary 430<br/>Exercises 431
650 #0 - SUBJECT
Keyword Artificial intelligence.
650 #0 - SUBJECT
Keyword Expert systems (Computer science)
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type GN Books
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Shelving location Date acquired Full call number Accession number Date last seen Koha item type
        Central Library, Sikkim University Central Library, Sikkim University General Book Section 03/07/2016 006.338 PAT/I P18678 03/07/2016 General Books
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