Human-computer interaction: fundamentals and practice / (Record no. 1665)

MARC details
000 -LEADER
fixed length control field 06823cam a2200157 i 4500
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781482233896 (hardback)
040 ## - CATALOGING SOURCE
Transcribing agency CUS
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 004.019
Item number KIM/H
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Kim, Gerard Jounghyun.
245 10 - TITLE STATEMENT
Title Human-computer interaction: fundamentals and practice /
Statement of responsibility, etc. Gerard Jounghyun Kim.
300 ## - PHYSICAL DESCRIPTION
Extent xiii, 170 p.ill.;
Dimensions 24 cm
505 ## - FORMATTED CONTENTS NOTE
Formatted contents note Chapter 1 Introduction<br/>1.1 What HCI Is and Why It Is Important<br/>1.2 Principles of HCI<br/>1.2.1 "Know Thy User"<br/>1.2.2 Understand the Task<br/>1.2.3 Reduce Memory Load<br/>1.2.4 Strive for Consistency<br/>1.2.5 Remind Users and Refresh Their Memory<br/>1.2.6 Prevent Errors/Reversal of Action<br/>1.2.7 Naturalness<br/>1.3 Summary<br/>References<br/>Chapter 2 Specific HCI Guidelines<br/>2.1 Guideline Categories<br/>2.2 Examples of HCI Guidelines<br/>2.2.1 Visual Display Layout (General HCI Design)<br/>2.2.2 Information Structuring and Navigation<br/>(General HCI Design)<br/>2.2.3 Taking User Input (General HCI Design)<br/>2.2.4 Users with Disability (User Type)<br/>2.2.5 Mobile Device (Platform Type)<br/>2.2.6 Icons for Apple iOS and Fonts for Windows<br/>XP (Vendor)<br/>2.2.7 "Earcon" Design for Aural Interface (Modality^<br/>2.2.8 Cell Phones (or Making Calls) in<br/>Automobiles (Task)<br/>2.2.9 E-Commerce (Application)<br/>2.3 Summary<br/>References<br/>Chapter 3 Human Factors as HOI Theories<br/>3.1 Human Information Processing<br/>3.1.1 Task Modeling and Human Problem-<br/>Solving Model<br/>3.1.2 Human Reaction and Prediction of<br/>Cognitive Performance<br/>3.2 Sensation and Perception of Information<br/>3.2.1 Visual<br/>3.2.2 Aural<br/>3.2.3 Tactile and Haptic<br/>3.2.4 Multimodal Interaction<br/>3.3 Human Body Ergonomics (Motor Capabilities)<br/>3.3.1 Fittss Law<br/>3.3.2 Motor Control<br/>3.4 Others<br/>3.5 Summary<br/>References<br/>Chapter 4 HCI Design<br/>4.1 The Overall Design Process<br/>4.2 Interface Selection Options<br/>4.2.1 Hardware Platforms<br/>4.2.2 Software Interface Components<br/>4.3 Wire-Framing<br/>4.4 "NaiVe" Design Example: No Sheets 1.0<br/>4.4.1 Requirements Analysis<br/>4.4.2 User Analysis<br/>4.4.3 Making a Scenario and Task Modeling<br/>4.4.4 Interface Selection and Consolidation<br/>4.5 Summary<br/>References<br/>Chapter 5 User Interface Layer<br/>5.1 Understanding the UI Layer and Its Execution Framework<br/>5.2 Input and Output at the Low Level<br/>5.3 Processing the Input and Generating Output<br/>5.3.1 Events, UI Objects, and Event Handlers<br/>5.3.2 Event-Driven Program Structure<br/>5.3.3 Output<br/>5.4 Summary<br/>Reference<br/>Chapter 6<br/>Chapter 7<br/>Chapter 8<br/>Chapter 9<br/>Ul Development Toolkit<br/>6.1 User Interface Toolkit<br/>6.2 Java AWT UI Toolkit<br/>6.3 Android UI Execution Framework and Toolkit<br/>6.4 Examples: iOS UIKit Framework and Toolkit<br/>6.5 Summary<br/>References<br/>Interactive System Development<br/>Framework<br/>7.1 Model, View, and Controller (MVC)<br/>7.1.1 Model<br/>7.1.2 View<br/>7.1.3 Controller<br/>7.1.4 View/Controller<br/>7.2 Example of MVC Implementation 1: Simple Bank<br/>Application<br/>7.3 Example of MVC Implementation 2: No Sheets<br/>7.4 Summary<br/>References<br/>User Interface Evaluation<br/>8.1 Evaluation Criteria<br/>8.2 Evaluation Methods<br/>8.2.1 Focus Interview/Enactment/Observation Study<br/>8.2.2 Expert Heuristic Evaluation<br/>8.2.3 Measurement<br/>8.2.4 Safety and Ethics in Evaluation<br/>8.3 Summary<br/>References<br/>Future of HCI<br/>9.1 Non-WIMP/Natural/Multimodal Interfaces<br/>9.1.1 Language Understanding<br/>9.1.2 Gestures<br/>9.1.3 Image Recognition and Understanding<br/>9.1.4 Multimodal Interaction<br/>9.2 Mobile and Handheld Interaction<br/>9.3 High-End Cloud Service and Multimodal Client<br/>Interaction<br/>9.4 Natural/Immersive/Experiential Interaction<br/>9.5 Mixed and Augmented Reality<br/>9.6 Others<br/>9.7 Summary<br/>ReferencesChapter 1 Introduction<br/>1.1 What HCI Is and Why It Is Important<br/>1.2 Principles of HCI<br/>1.2.1 "Know Thy User"<br/>1.2.2 Understand the Task<br/>1.2.3 Reduce Memory Load<br/>1.2.4 Strive for Consistency<br/>1.2.5 Remind Users and Refresh Their Memory<br/>1.2.6 Prevent Errors/Reversal of Action<br/>1.2.7 Naturalness<br/>1.3 Summary<br/>References<br/>Chapter 2 Specific HCI Guidelines<br/>2.1 Guideline Categories<br/>2.2 Examples of HCI Guidelines<br/>2.2.1 Visual Display Layout (General HCI Design)<br/>2.2.2 Information Structuring and Navigation<br/>(General HCI Design)<br/>2.2.3 Taking User Input (General HCI Design)<br/>2.2.4 Users with Disability (User Type)<br/>2.2.5 Mobile Device (Platform Type)<br/>2.2.6 Icons for Apple iOS and Fonts for Windows<br/>XP (Vendor)<br/>2.2.7 "Earcon" Design for Aural Interface (Modality^<br/>2.2.8 Cell Phones (or Making Calls) in<br/>Automobiles (Task)<br/>2.2.9 E-Commerce (Application)<br/>2.3 Summary<br/>References<br/>Chapter 3 Human Factors as HOI Theories<br/>3.1 Human Information Processing<br/>3.1.1 Task Modeling and Human Problem-<br/>Solving Model<br/>3.1.2 Human Reaction and Prediction of<br/>Cognitive Performance<br/>3.2 Sensation and Perception of Information<br/>3.2.1 Visual<br/>3.2.2 Aural<br/>3.2.3 Tactile and Haptic<br/>3.2.4 Multimodal Interaction<br/>3.3 Human Body Ergonomics (Motor Capabilities)<br/>3.3.1 Fittss Law<br/>3.3.2 Motor Control<br/>3.4 Others<br/>3.5 Summary<br/>References<br/>Chapter 4 HCI Design<br/>4.1 The Overall Design Process<br/>4.2 Interface Selection Options<br/>4.2.1 Hardware Platforms<br/>4.2.2 Software Interface Components<br/>4.3 Wire-Framing<br/>4.4 "NaiVe" Design Example: No Sheets 1.0<br/>4.4.1 Requirements Analysis<br/>4.4.2 User Analysis<br/>4.4.3 Making a Scenario and Task Modeling<br/>4.4.4 Interface Selection and Consolidation<br/>4.5 Summary<br/>References<br/>Chapter 5 User Interface Layer<br/>5.1 Understanding the UI Layer and Its Execution Framework<br/>5.2 Input and Output at the Low Level<br/>5.3 Processing the Input and Generating Output<br/>5.3.1 Events, UI Objects, and Event Handlers<br/>5.3.2 Event-Driven Program Structure<br/>5.3.3 Output<br/>5.4 Summary<br/>Reference<br/>Chapter 6<br/>Chapter 7<br/>Chapter 8<br/>Chapter 9<br/>Ul Development Toolkit<br/>6.1 User Interface Toolkit<br/>6.2 Java AWT UI Toolkit<br/>6.3 Android UI Execution Framework and Toolkit<br/>6.4 Examples: iOS UIKit Framework and Toolkit<br/>6.5 Summary<br/>References<br/>Interactive System Development<br/>Framework<br/>7.1 Model, View, and Controller (MVC)<br/>7.1.1 Model<br/>7.1.2 View<br/>7.1.3 Controller<br/>7.1.4 View/Controller<br/>7.2 Example of MVC Implementation 1: Simple Bank<br/>Application<br/>7.3 Example of MVC Implementation 2: No Sheets<br/>7.4 Summary<br/>References<br/>User Interface Evaluation<br/>8.1 Evaluation Criteria<br/>8.2 Evaluation Methods<br/>8.2.1 Focus Interview/Enactment/Observation Study<br/>8.2.2 Expert Heuristic Evaluation<br/>8.2.3 Measurement<br/>8.2.4 Safety and Ethics in Evaluation<br/>8.3 Summary<br/>References<br/>Future of HCI<br/>9.1 Non-WIMP/Natural/Multimodal Interfaces<br/>9.1.1 Language Understanding<br/>9.1.2 Gestures<br/>9.1.3 Image Recognition and Understanding<br/>9.1.4 Multimodal Interaction<br/>9.2 Mobile and Handheld Interaction<br/>9.3 High-End Cloud Service and Multimodal Client<br/>Interaction<br/>9.4 Natural/Immersive/Experiential Interaction<br/>9.5 Mixed and Augmented Reality<br/>9.6 Others<br/>9.7 Summary<br/>References
650 #0 - SUBJECT
Keyword Human-computer Interaction.
650 #0 - SUBJECT
Keyword Computer Software
General subdivision Development.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type General Books
Holdings
Withdrawn status Lost status Damaged status Not for loan Home library Current library Shelving location Date acquired Full call number Accession number Date last seen Date last checked out Koha item type
        Central Library, Sikkim University Central Library, Sikkim University General Book Section 31/05/2016 004.019 KIM/H P42518 14/07/2018 14/07/2018 General Books
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