Human-computer interaction: fundamentals and practice / (Record no. 1665)
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000 -LEADER | |
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fixed length control field | 06823cam a2200157 i 4500 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781482233896 (hardback) |
040 ## - CATALOGING SOURCE | |
Transcribing agency | CUS |
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 004.019 |
Item number | KIM/H |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Kim, Gerard Jounghyun. |
245 10 - TITLE STATEMENT | |
Title | Human-computer interaction: fundamentals and practice / |
Statement of responsibility, etc. | Gerard Jounghyun Kim. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | xiii, 170 p.ill.; |
Dimensions | 24 cm |
505 ## - FORMATTED CONTENTS NOTE | |
Formatted contents note | Chapter 1 Introduction<br/>1.1 What HCI Is and Why It Is Important<br/>1.2 Principles of HCI<br/>1.2.1 "Know Thy User"<br/>1.2.2 Understand the Task<br/>1.2.3 Reduce Memory Load<br/>1.2.4 Strive for Consistency<br/>1.2.5 Remind Users and Refresh Their Memory<br/>1.2.6 Prevent Errors/Reversal of Action<br/>1.2.7 Naturalness<br/>1.3 Summary<br/>References<br/>Chapter 2 Specific HCI Guidelines<br/>2.1 Guideline Categories<br/>2.2 Examples of HCI Guidelines<br/>2.2.1 Visual Display Layout (General HCI Design)<br/>2.2.2 Information Structuring and Navigation<br/>(General HCI Design)<br/>2.2.3 Taking User Input (General HCI Design)<br/>2.2.4 Users with Disability (User Type)<br/>2.2.5 Mobile Device (Platform Type)<br/>2.2.6 Icons for Apple iOS and Fonts for Windows<br/>XP (Vendor)<br/>2.2.7 "Earcon" Design for Aural Interface (Modality^<br/>2.2.8 Cell Phones (or Making Calls) in<br/>Automobiles (Task)<br/>2.2.9 E-Commerce (Application)<br/>2.3 Summary<br/>References<br/>Chapter 3 Human Factors as HOI Theories<br/>3.1 Human Information Processing<br/>3.1.1 Task Modeling and Human Problem-<br/>Solving Model<br/>3.1.2 Human Reaction and Prediction of<br/>Cognitive Performance<br/>3.2 Sensation and Perception of Information<br/>3.2.1 Visual<br/>3.2.2 Aural<br/>3.2.3 Tactile and Haptic<br/>3.2.4 Multimodal Interaction<br/>3.3 Human Body Ergonomics (Motor Capabilities)<br/>3.3.1 Fittss Law<br/>3.3.2 Motor Control<br/>3.4 Others<br/>3.5 Summary<br/>References<br/>Chapter 4 HCI Design<br/>4.1 The Overall Design Process<br/>4.2 Interface Selection Options<br/>4.2.1 Hardware Platforms<br/>4.2.2 Software Interface Components<br/>4.3 Wire-Framing<br/>4.4 "NaiVe" Design Example: No Sheets 1.0<br/>4.4.1 Requirements Analysis<br/>4.4.2 User Analysis<br/>4.4.3 Making a Scenario and Task Modeling<br/>4.4.4 Interface Selection and Consolidation<br/>4.5 Summary<br/>References<br/>Chapter 5 User Interface Layer<br/>5.1 Understanding the UI Layer and Its Execution Framework<br/>5.2 Input and Output at the Low Level<br/>5.3 Processing the Input and Generating Output<br/>5.3.1 Events, UI Objects, and Event Handlers<br/>5.3.2 Event-Driven Program Structure<br/>5.3.3 Output<br/>5.4 Summary<br/>Reference<br/>Chapter 6<br/>Chapter 7<br/>Chapter 8<br/>Chapter 9<br/>Ul Development Toolkit<br/>6.1 User Interface Toolkit<br/>6.2 Java AWT UI Toolkit<br/>6.3 Android UI Execution Framework and Toolkit<br/>6.4 Examples: iOS UIKit Framework and Toolkit<br/>6.5 Summary<br/>References<br/>Interactive System Development<br/>Framework<br/>7.1 Model, View, and Controller (MVC)<br/>7.1.1 Model<br/>7.1.2 View<br/>7.1.3 Controller<br/>7.1.4 View/Controller<br/>7.2 Example of MVC Implementation 1: Simple Bank<br/>Application<br/>7.3 Example of MVC Implementation 2: No Sheets<br/>7.4 Summary<br/>References<br/>User Interface Evaluation<br/>8.1 Evaluation Criteria<br/>8.2 Evaluation Methods<br/>8.2.1 Focus Interview/Enactment/Observation Study<br/>8.2.2 Expert Heuristic Evaluation<br/>8.2.3 Measurement<br/>8.2.4 Safety and Ethics in Evaluation<br/>8.3 Summary<br/>References<br/>Future of HCI<br/>9.1 Non-WIMP/Natural/Multimodal Interfaces<br/>9.1.1 Language Understanding<br/>9.1.2 Gestures<br/>9.1.3 Image Recognition and Understanding<br/>9.1.4 Multimodal Interaction<br/>9.2 Mobile and Handheld Interaction<br/>9.3 High-End Cloud Service and Multimodal Client<br/>Interaction<br/>9.4 Natural/Immersive/Experiential Interaction<br/>9.5 Mixed and Augmented Reality<br/>9.6 Others<br/>9.7 Summary<br/>ReferencesChapter 1 Introduction<br/>1.1 What HCI Is and Why It Is Important<br/>1.2 Principles of HCI<br/>1.2.1 "Know Thy User"<br/>1.2.2 Understand the Task<br/>1.2.3 Reduce Memory Load<br/>1.2.4 Strive for Consistency<br/>1.2.5 Remind Users and Refresh Their Memory<br/>1.2.6 Prevent Errors/Reversal of Action<br/>1.2.7 Naturalness<br/>1.3 Summary<br/>References<br/>Chapter 2 Specific HCI Guidelines<br/>2.1 Guideline Categories<br/>2.2 Examples of HCI Guidelines<br/>2.2.1 Visual Display Layout (General HCI Design)<br/>2.2.2 Information Structuring and Navigation<br/>(General HCI Design)<br/>2.2.3 Taking User Input (General HCI Design)<br/>2.2.4 Users with Disability (User Type)<br/>2.2.5 Mobile Device (Platform Type)<br/>2.2.6 Icons for Apple iOS and Fonts for Windows<br/>XP (Vendor)<br/>2.2.7 "Earcon" Design for Aural Interface (Modality^<br/>2.2.8 Cell Phones (or Making Calls) in<br/>Automobiles (Task)<br/>2.2.9 E-Commerce (Application)<br/>2.3 Summary<br/>References<br/>Chapter 3 Human Factors as HOI Theories<br/>3.1 Human Information Processing<br/>3.1.1 Task Modeling and Human Problem-<br/>Solving Model<br/>3.1.2 Human Reaction and Prediction of<br/>Cognitive Performance<br/>3.2 Sensation and Perception of Information<br/>3.2.1 Visual<br/>3.2.2 Aural<br/>3.2.3 Tactile and Haptic<br/>3.2.4 Multimodal Interaction<br/>3.3 Human Body Ergonomics (Motor Capabilities)<br/>3.3.1 Fittss Law<br/>3.3.2 Motor Control<br/>3.4 Others<br/>3.5 Summary<br/>References<br/>Chapter 4 HCI Design<br/>4.1 The Overall Design Process<br/>4.2 Interface Selection Options<br/>4.2.1 Hardware Platforms<br/>4.2.2 Software Interface Components<br/>4.3 Wire-Framing<br/>4.4 "NaiVe" Design Example: No Sheets 1.0<br/>4.4.1 Requirements Analysis<br/>4.4.2 User Analysis<br/>4.4.3 Making a Scenario and Task Modeling<br/>4.4.4 Interface Selection and Consolidation<br/>4.5 Summary<br/>References<br/>Chapter 5 User Interface Layer<br/>5.1 Understanding the UI Layer and Its Execution Framework<br/>5.2 Input and Output at the Low Level<br/>5.3 Processing the Input and Generating Output<br/>5.3.1 Events, UI Objects, and Event Handlers<br/>5.3.2 Event-Driven Program Structure<br/>5.3.3 Output<br/>5.4 Summary<br/>Reference<br/>Chapter 6<br/>Chapter 7<br/>Chapter 8<br/>Chapter 9<br/>Ul Development Toolkit<br/>6.1 User Interface Toolkit<br/>6.2 Java AWT UI Toolkit<br/>6.3 Android UI Execution Framework and Toolkit<br/>6.4 Examples: iOS UIKit Framework and Toolkit<br/>6.5 Summary<br/>References<br/>Interactive System Development<br/>Framework<br/>7.1 Model, View, and Controller (MVC)<br/>7.1.1 Model<br/>7.1.2 View<br/>7.1.3 Controller<br/>7.1.4 View/Controller<br/>7.2 Example of MVC Implementation 1: Simple Bank<br/>Application<br/>7.3 Example of MVC Implementation 2: No Sheets<br/>7.4 Summary<br/>References<br/>User Interface Evaluation<br/>8.1 Evaluation Criteria<br/>8.2 Evaluation Methods<br/>8.2.1 Focus Interview/Enactment/Observation Study<br/>8.2.2 Expert Heuristic Evaluation<br/>8.2.3 Measurement<br/>8.2.4 Safety and Ethics in Evaluation<br/>8.3 Summary<br/>References<br/>Future of HCI<br/>9.1 Non-WIMP/Natural/Multimodal Interfaces<br/>9.1.1 Language Understanding<br/>9.1.2 Gestures<br/>9.1.3 Image Recognition and Understanding<br/>9.1.4 Multimodal Interaction<br/>9.2 Mobile and Handheld Interaction<br/>9.3 High-End Cloud Service and Multimodal Client<br/>Interaction<br/>9.4 Natural/Immersive/Experiential Interaction<br/>9.5 Mixed and Augmented Reality<br/>9.6 Others<br/>9.7 Summary<br/>References |
650 #0 - SUBJECT | |
Keyword | Human-computer Interaction. |
650 #0 - SUBJECT | |
Keyword | Computer Software |
General subdivision | Development. |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | General Books |
Withdrawn status | Lost status | Damaged status | Not for loan | Home library | Current library | Shelving location | Date acquired | Full call number | Accession number | Date last seen | Date last checked out | Koha item type |
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Central Library, Sikkim University | Central Library, Sikkim University | General Book Section | 31/05/2016 | 004.019 KIM/H | P42518 | 14/07/2018 | 14/07/2018 | General Books |